Villager
Villagers are village-dwellers who try to make their fortune in a non-violent manner - be they traders or craftsmen. They almost universally lack the strength that comes from a life of physical labour, and thus are not conscripted as often as peasants. If forced into violence, they tend to learn fencing in self-defence, or else learn dirty tricks from criminal elements in their hometowns.
Information
Advances from: | |
Advances to: | Fencer Thief |
Cost: | 9 |
HP: | 16 |
Movement: | 5 |
XP: | 18 |
Level: | 0 |
Alignment: | neutral |
ID | QoW Villager |
Abilities: |
Attacks (damage - count)
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 35% | |
Cave | 2 | 25% | |
Coastal Reef | 2 | 25% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 35% | |
Frozen | 2 | 20% | |
Hills | 2 | 35% | |
Mountains | 3 | 35% | |
Mushroom Grove | 2 | 35% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 35% |