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Wesnoth Units database

Villager

(image)

Villagers are village-dwellers who try to make their fortune in a non-violent manner - be they traders or craftsmen. They almost universally lack the strength that comes from a life of physical labour, and thus are not conscripted as often as peasants. If forced into violence, they tend to learn fencing in self-defence, or else learn dirty tricks from criminal elements in their hometowns.

Information

Advances from:
Advances to: Fencer Thief
Cost: 9
HP: 16
Movement: 5
XP: 18
Level: 0
Alignment: neutral
IDQoW Villager
Abilities:

Attacks (damage - count)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle135%
(icon) Cave225%
(icon) Coastal Reef225%
(icon) Deep Water-0%
(icon) Flat130%
(icon) Forest235%
(icon) Frozen220%
(icon) Hills235%
(icon) Mountains335%
(icon) Mushroom Grove235%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable-0%
(icon) Village135%